Payment 5-Week Blender Bootcamp: Launch Your 3D VTuber Career - 블렌더로 5주만에 완성, 3D 버튜버 데뷔 프로젝트 [Fast Campus, Miners (광부)]

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5-Week Blender Bootcamp: Launch Your 3D VTuber Career - 블렌더로 5주만에 완성, 3D 버튜버 데뷔 프로젝트 [Fast Campus, Miners (광부)]

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5-Week Blender Bootcamp: Launch Your 3D VTuber Career - 블렌더로 5주만에 완성, 3D 버튜버 데뷔 프로젝트 [Fast Campus, Miners (광부)]

Publisher
Fast Сampus
Product Type
Video Course
Product URL
https://fastcampus.co.kr/dgn_online_vtuber5w
Author
Miners (광부)
Language
Korean, GBC Dub, English Subtitles
Duration
00:00
Release date
Jun 26, 2025
Skill level
2.00 star(s)
Project Files
Yes
Product Price
$250
블렌더로 5주만에 완성, 3D 버튜버 데뷔 프로젝트.jpg

Welcome to Vertuver’s debut project — completed in just five weeks!
From modeling to sculpting, rigging, and setup — everything essential for creating a virtual avatar is covered. With 1:1 close-contact feedback and daily lectures, you'll gain hands-on experience.
Get full access to student coupons, broadcast setup tutorials, and exclusive lecture sessions — an all-in-one experience!

Week 1: Foundation Setup

  • Remove unnecessary elements for avatar setup and clean up the model
  • Analyze and create 52 facial shapekeys
  • Check & fix facial rig in Blender using iFacialMocap
  • Adapt purchased hair assets to match the reference
  • Begin costume modeling (tops, bottoms, shoes)
  • Deepen costume modeling for accuracy and fit

Week 2: UV & Texturing

  • Add and finalize props: bag and bear keyring
  • Organize and map UVs by part (shirt, skirt, shoes, bag)
  • Set up Substance Painter for texturing
  • Basic lighting and shadow setup for texture depth
  • Add dimensional detail to costume textures
  • Texture bag and bear keyring

Week 3: Rigging & Customization

  • Add gradient cycle to hair
  • Export created textures in PNG and PSD formats
  • Rig avatar components (shirt, vest, skirt, shoes, etc.)
  • Modify pupil shapes to match reference
  • Customize avatar makeup, blush, and eye color
  • Adjust mouth shape based on reference

Week 4: Detailing & FX

  • Finalize mouth shape based on reference
  • Sculpt facial structure for more aesthetic appeal
  • Add special effects: anger FX, exclamation (!), question (?) FX
  • Customize hair color options
  • Create multiple color variations for costumes
  • Design and apply alternate costume versions

Week 5: Integration & Final Touches

  • Apply self-made outfits and adapted hair assets in Unity
  • Set up avatar physics using Magica Cloth
  • Configure facial expressions
  • Apply Liltoon Shader
  • Finalize shader consistency and extract Meligo files
  • Utilize Meligo 3D backgrounds & API integration
  • Set up camera using capture assets
  • Choose poses from Booth
  • Perform post-processing and pre-shoot calibration
  • Finish with an avatar photoshoot