Payment Next-Level VTuber Avatars: Mastering Modeling & Rigging [Coloso, Vincent]

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Next-Level VTuber Avatars: Mastering Modeling & Rigging [Coloso, Vincent]

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Next-Level VTuber Avatars: Mastering Modeling & Rigging [Coloso, Vincent]

Publisher
Coloso
Product Type
Video Course
Product URL
https://coloso.global/en/products/technicalartist-vincent-us
Author
Vincent
Language
English, Traditional Chinese [Auto], Spanish [Auto]
Duration
33:00
Release date
May 27, 2025
Skill level
1.00 star(s)
Project Files
Yes
Product Price
$200
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Bring Your Virtual Avatars to Life: Master Advanced Rigging Techniques with Blender & Unity
Unlock the secrets to creating natural, expressive, and fully animated virtual avatars! In this comprehensive class, industry veteran Vincent reveals the optimal rigging workflow for VTubers and virtual influencers—covering everything from character modeling to advanced Unity integration.

Struggling with Unity’s constraints for avatar tracking?
This class breaks down the complexities of constraint setups, conversions, and value settings to give you complete control over real-time motion capture and facial expression systems. Learn how to design avatars that move fluidly and respond naturally—anytime, anywhere.


Why Take This Class?

From Modeling to Real-Time Expression — Your All-in-One Avatar Creation Course
Ready to move beyond basic 3D modeling and build fully-rigged, emotionally expressive avatars? This course goes deeper, exploring the key differences between general-purpose characters and avatars designed specifically for VTubing and digital influence.
You'll learn to tailor every detail—from facial expressions to post-processing in Unity—while creating avatars that work seamlessly with real-time tracking systems. Whether you’re a beginner or a pro looking to sharpen your skills, this is your roadmap to mastering 3D avatars for streaming, social content, and more.

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What You’ll Learn – 16+ Hands-On Exercises

Part 1: Character Modeling in Blender
  • Character modeling basics
  • UV unwrapping and texturing
  • Skeleton structure & rigging
  • Morph-based facial expression creation

Part 2: Real-Time Rigging for Unity
  • Dynamic animation & motion retargeting
  • Using constraints in Unity
  • Handling the Candy Wrapper effect & LBS
  • Rigging arms, chest, legs, and accessories
  • Skinning and essential Blender rig settings
  • Integration with Warudo, VRChat, and VSeeFace

Part 3: Creating Avatar-Based Video Content
  • Cinemachine & Timeline in Unity
  • Shaders & lighting techniques
  • Volume effects & post-processing
  • Creating impactful camera shakes
  • Visual composition & directing virtual scenes

Part 4: Final Video Project
  • Combine everything into a polished, animated short video featuring your avatar


Class Highlights

Full Control Over Rigging and Constraints
Dive into Unity’s constraint systems and gain a solid grasp of rigging logic, unlocking precise avatar control. You'll move beyond surface-level techniques and confidently build avatars ready for high-performance environments.
Learn from a Veteran
Vincent brings years of experience in virtual avatar development and Unity pipeline design. His guidance will help you sidestep common challenges and adopt best practices used by leading VTuber and digital influencer creators.
From Blender to Unity: A Unified Workflow
No more disconnected tools or guesswork. This class provides a cohesive workflow from modeling in Blender to final implementation in Unity—designed to take your skills to the next level.

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