Next-Level VTuber Avatars: Mastering Modeling & Rigging [Coloso, Vincent]
- Publisher
- Coloso
- Product Type
- Video Course
- Author
- Vincent
- Language
- English, Traditional Chinese [Auto], Spanish [Auto]
- Duration
- 33:00
- Release date
- May 27, 2025
- Skill level
- 1.00 star(s)
- Project Files
- Yes
- Product Price
- $200
Bring Your Virtual Avatars to Life: Master Advanced Rigging Techniques with Blender & Unity
Unlock the secrets to creating natural, expressive, and fully animated virtual avatars! In this comprehensive class, industry veteran Vincent reveals the optimal rigging workflow for VTubers and virtual influencers—covering everything from character modeling to advanced Unity integration.
Struggling with Unity’s constraints for avatar tracking?
This class breaks down the complexities of constraint setups, conversions, and value settings to give you complete control over real-time motion capture and facial expression systems. Learn how to design avatars that move fluidly and respond naturally—anytime, anywhere.
Why Take This Class?
From Modeling to Real-Time Expression — Your All-in-One Avatar Creation CourseReady to move beyond basic 3D modeling and build fully-rigged, emotionally expressive avatars? This course goes deeper, exploring the key differences between general-purpose characters and avatars designed specifically for VTubing and digital influence.
You'll learn to tailor every detail—from facial expressions to post-processing in Unity—while creating avatars that work seamlessly with real-time tracking systems. Whether you’re a beginner or a pro looking to sharpen your skills, this is your roadmap to mastering 3D avatars for streaming, social content, and more.
What You’ll Learn – 16+ Hands-On Exercises
Part 1: Character Modeling in Blender- Character modeling basics
- UV unwrapping and texturing
- Skeleton structure & rigging
- Morph-based facial expression creation
Part 2: Real-Time Rigging for Unity
- Dynamic animation & motion retargeting
- Using constraints in Unity
- Handling the Candy Wrapper effect & LBS
- Rigging arms, chest, legs, and accessories
- Skinning and essential Blender rig settings
- Integration with Warudo, VRChat, and VSeeFace
Part 3: Creating Avatar-Based Video Content
- Cinemachine & Timeline in Unity
- Shaders & lighting techniques
- Volume effects & post-processing
- Creating impactful camera shakes
- Visual composition & directing virtual scenes
Part 4: Final Video Project
- Combine everything into a polished, animated short video featuring your avatar
Class Highlights
Full Control Over Rigging and ConstraintsDive into Unity’s constraint systems and gain a solid grasp of rigging logic, unlocking precise avatar control. You'll move beyond surface-level techniques and confidently build avatars ready for high-performance environments.
Learn from a Veteran
Vincent brings years of experience in virtual avatar development and Unity pipeline design. His guidance will help you sidestep common challenges and adopt best practices used by leading VTuber and digital influencer creators.
From Blender to Unity: A Unified Workflow
No more disconnected tools or guesswork. This class provides a cohesive workflow from modeling in Blender to final implementation in Unity—designed to take your skills to the next level.
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